Unlike the Hunter's attack, the shrapnel goes straight through enemies just like the Magic Archer's arrow. Each shrapnel deals its own damage, so something closer to the point where her firework hits will be hit by more of them, and therefore take more damage. However, since the Firecracker only has a count of 1 and deals higher concentrated damage, many one-on-one interactions differ. Anything that would one-shot an Archer, like Arrows, would also one-shot a Firecracker. A Firecracker card costs 3 Elixir to deploy. The Firecracker appears similar to an Archer, but wears a team-coloured headband and carries a firework. After attacking, she will recoil backwards 1.5 tiles. The Firecracker launches an attack that once it hits its target, splits into 5 additional shrapnel, which continue to travel, while piercing through enemies. It spawns a fast, single-target, air-targeting, long-ranged, ground troop with low hitpoints and high damage. The Firecracker is a Common card that is unlocked from the Spooky Town (Arena 12). This is what happens when Archers get bored!” “Shoots a firework that explodes on impact, damaging the target and showering anything behind it with sparks.